The development journal

Notes from
the voyage.

Design notes, game updates and a closer look at the ideas behind Voyage.

Development update

A bigger crew.
A cleverer voyage.

Voyage is growing beyond the pirate shore. This update brings six new explorers, collectible cannonballs and puzzles that ask a little more of you as you travel.

Actual Starbound Corsairs gameplay with the new crew.
Actual development gameplay. Visuals and balance may change before release.

New faces, from shore to stars

Ember and Kiko join the archipelago. Nori and Zuzu venture into the stars, Otto explores the reef, and Luma brings a little magic along the way. Each has original character artwork and reactions in the game, alongside the pirate crew and Pip.

Find a supply. Change your route.

Special cannonballs are found in crates along your shot path. Blast clears nearby glass and wood, Bounce ricochets off iron, Frost creates a moment of calm, and Heavy pushes through one barrier. Picking when to use a supply is part of the puzzle. Letters still need your direct hit.

Familiar rules, fresh words

New voyages draw different combinations from curated English and Spanish words. The difficulty grows from shorter words and open routes to longer words, moving iron gates and glass barriers. Retrying preserves the puzzle so learning a route still matters.

More feeling in every shot

The cannon and materials now have distinct sound effects. Timber splinters, metal rings and glass shatters. Seasonal scenes add Halloween, Christmas and New Year celebrations, with the same puzzle rules underneath.

Release status: Voyage is being prepared for App Store review. Public downloads begin after approval and release. The original Word Bomb is a separate game.

Meet the new crew