
Ember
A bright-eyed pathfinder with a nose for a clever route.
A fox, a parrot, visitors from the stars and a few creatures with a little extra magic. These are the faces you will meet along the voyage.
In the current test build, open Meet the crew on the harbor, visit a profile and choose Sail with. Your shipmate stays beside your cannon and celebrates your words. All nine are free: this choice changes the company, not your score or shot rules.

A bright-eyed pathfinder with a nose for a clever route.

Every great voyage needs a little colour and a brave pair of wings.

A curious visitor who follows constellations into new adventures.

Long ears, quick reactions, and a whole galaxy to discover.

Eight helping hands and one very big smile in the Coral Kingdom.

A little magic follows this gentle wanderer from shore to stars.

A patient sea turtle who reads the currents and carries a little home along the way.

Silver wings, a quiet glow and a knack for finding a path through the stars.

Small dragon. Big deckhand energy. Pip ducks when the cannon fires, celebrates your words and stays by your side after a tricky shot.
The characters blink, sway, react to shots and dress for the season. The letter flags remain the targets you aim for.